![]() There's a focus on a smaller squad of characters you'll get to know intimately throughout the story that we're told was directly inspired by speaking to veterans, and there'll be plenty of room for quieter moments between the horrors of war. Much of this is visible in what was on show of the final product. ![]() We want to make sure that it remains in the consciousness." So not only are we telling it to make sure it doesn't happen again, but we're telling it because the people who were there can't tell their own story. "The more we researched, the more we spoke to veterans, the more we walked in the footsteps of the people who were actually there, the more we realised that the people who sacrificed are no longer here to tell the story for themselves. "We began with wanting to tell the story to ensure, really, that we never allow this to happen again. "We've spent two and a half years researching World War 2 deeply," he explained during a presentation. Sledgehammer Games co-founder Michael Condrey describes tackling the WW2 setting as "a great honour" for the studio, and went on to define some lofty goals for a game that's ultimately about shooting and action. One of the very first points hammered home during the presentation of Call of Duty WW2's features is that while the game features the bombast and spectacle the series is known for, it's also a game that Sledgehammer Games and Activision have developed with respect for the horror of the real-world conflict. It might be an action blockbuster, but it's also about respect ![]() Here, we've gathered five of the points we think you need to know about COD WW2 based on the two hours we spent looking at and talking about the game.ĭon't forget to check out my impressions of the gameplay I saw and Sledgehammer's words on the game too. Even Activision CEO Eric Hirshberg thinks the time is right to return to World War 2. We saw the game last week ahead of its announcement, and though we didn't get to actually go hands-on what we saw was impressive, and Sledgehammer appear to be saying and doing the right things with the aim being to take the series in a new (but old) direction. Call of Duty WW2 is in many ways the opposite of that, doing away with the single recognisable antagonist and stripping down equipment and abilities to the bare minimum, just as things were in the earliest entries in the COD series. It's first full attempt in the franchise was Advanced Warfare, which had you take on Kevin Spacey while deploying near-future sci-fi technology. Sledgehammer games have a good COD pedigree as far as I'm concerned. ![]() Call of Duty: WW2 revealed - multiplayer, campaign, "dark" co-op, and moreĪfter experimenting with the present day, the immediate future, the near-future, space-future, alternate universes and complex lore of all stripes, Call of Duty is going back to basics - back to the most significant and massive conflicts in history, the second world war. ![]()
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